Select the disk or partition you want to install on, and erase it, ensuring to use either Mac OS Extended (Journaled), or APFS as the filesystem type. When the installer boots, open Disk Utility from the Utilities menu, or by double-clicking it in the Utilities window on the bottom left corner of the screen.Ħ. Otherwise, you can simply skip these steps and install to your volumeĬontaing a previous version of OS X, and it'll do an in-place upgrade.ĥ. Note: Only perform steps 5 and 6 if you intend to do a clean install. When the operation completes, boot your target unsupported Mac off the USB drive you just created by holding down the Option key while turning on the machine, and selecting the drive. Next, select your USB drive in the Target Volume list, and click "Start Operation."Ĥ. *Ensure that the tool successfully verifies the app.ģ. Open the "macOS Mojave Patcher" tool, and browse for your copy of the macOS Mojave Installer App. Insert your desired USB drive, open Disk Utility, and format it as OS X Extended (Journaled).Ģ. When installing, ensure your system is plugged in to power, or the update will not be installed.ġ. If you have NOT previously installed High Sierra, you can download and install this package to install the latest BootROM version. If you have a machine that supports High Sierra natively, you MUST ensure you have the latest version of the system's BootROM installed if you want to boot from an APFS volume. While it works and is fully usable, Mojave detects it as just a standard mouse, preventing you from changing some trackpad-oriented settings. The trackpad in the MacBook5,2 isn't fully supported in Mojave. It seems to be hit or miss, but when installing, expect your iSight camera to be non-functional. Built-in iSight cameras: Currently, built-in iSight cameras do not work correctly on some machines.To disable the AMD GPU on a 2011 MacBook Pro 8,2 or 8,3, follow the guide found here. You CANNOT disable the AMD GPU in an iMac.) Weird colors will also be produced when running Mojave with one of these video cards installed/enabled. If you want to enable GPU acceleration on these machines, you'll need to disable the AMD GPU (This will work on MacBook Pro 8,2 and 8,3 systems ONLY. This includes the 15" and 17" MacBook Pro systems (MacBookPro8,2 and 8,3). Mojave will be almost UNUSABLE without graphics acceleration. AMD Radeon HD 5xxx/6xxx series GPU acceleration: Currently, it is not possible to get full graphics acceleration when running Mojave on a system with a Radeon HD 5xxx or 6xxx series GPU.View changelog and download older versions here.
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(Only required if a forked repo) Sync your fork repo with the upstream repo.More info can be found here on “ pruning" The -p option means ‘Prune’ and it will before fetching, remove any remote-tracking references that no longer exist on the remote.Fetch and pull the updates from the remote by running the commands:.You can change back to it by using the command: git checkout main (change main for whatever the default branch name is in your environment) Ensure you are on the default branch of the repo in your local clone.Navigate to the location where you have stored the local clone of your repo which the branch is created on using cd.Open the terminal of your choice (CMD, PowerShell, Bash, etc.).So now all your changes are merged into the default branch, likely main, on your target repo and you now want to clean-up your local clone of the repo and it’s branches.įor the below steps I’ll assume you have deleted the branch on the remote repo, which is normally done by yourself when the Pull Request is successfully approved and merged by clicking the ‘Delete branch’ button as described here: Deleting a branch used for a pull requestĬomplete the below steps on your local machine where the branch exists on your local clone of the repo: These steps are the same whether your are doing this in a forked repo or a normal (non-forked) repo □ Steps to Clean-up Your Local Branches The Pull Request is reviewed and your changes in your my-feature-branch are merged into the default branch of the target repo using the Squash merge option.You then create a Pull Request to get your changes in your new branch, which are now complete, merged into the default branch of your repo which is normally main (formerly master).You work on your changes in your new branch making the required changes and commits to complete your work for the new feature.You create a new branch to work on a new feature and you call the branch my-feature-branch.You are working on a repo that you have cloned locally to your machine and it is up-to-date.Lets set the scenario so we can all follow along in the following steps and then you can all adapt the steps to your repos and branches as required once understood. The thing I wondered in my early days of using Git more and more was “how do I keep my local branches on my fork of the repo tidy and clean?” and it seems many of you also have this question, as I have been asked this many times over the past year, hence creating this short blog article to help you all □ Scenario Setting There is a great write up on squash merges in the Azure DevOps docs which I recommend a read of here: Merge strategies and squash merge Do you contribute to a lot of Git repos that use squash merges in their Pull Requests etc.? I sure do and a lot of the repos that I help to maintain ( Azure/Enterprise-Scale) use squash merges exclusively to help keep the git history succinct. During the course of the gameplay, a voice in the protagonist's head (voiced by Rick Hunter) can be heard taunting his victims through cryptic absurdity, often through consecutive kills or when switching through the player's arsenal.Īfter raiding the Air Force Base, he is shown attempting to massacre an elementary school. Despite his best efforts, his weapons have no effect on the children. Suffering a mental breakdown amidst innocent laughter, he finds himself restrained in a mental asylum as hellish images cover the screen: A body bound to chains in a corridor, the protagonist in a straight-jacket curled in the fetal position a close-up of his face (albeit covered by bindings) and the door to his cell numbered 593. A disembodied voice, possibly a psychologist, gives a report on the protagonist's mental state: He suggests that the stress of urban life may have been the root cause of his rampage, probing him to " go postal". The lack of any mentions to military interference with the civilian population strongly implies that the Postal Dude's murders were the result of his own paranoid delusions. Amid distorted audio, the psychologist gives a final remark: "We may never know exactly what set him off, but rest assured we will have plenty of time to study him". Upon completion of the credits, manic cackling can be heard as the screen fades to black. It is suggested that the protagonist may have escaped the confines of the asylum to pursue further acts of violence.ĭue to the controversy surrounding the game's release, along with numerous, unrelated American school shootings in the years following, the 2016 redux of the game's ending has been changed. Replacing the elementary school vision is the player witnessing the burial of an unknown person in a decaying field, though it can be implied that it is his own. Kids also benefit from having periods of lower stimulation, away from technology, Rich says. He advises parents to watch that family meals, chores, and outdoor or in-person play do not get subsumed into game time. "What is easier to quantify - and probably more in line with what is developmentally optimal - is quantifying non-screen time." "Screen time is a hard thing to quantify," says Michael Rich, a pediatrician and director of the Center on Media and Child Health at Boston Children's Hospital. Help kids prioritize offline activities so gaming doesn't subsume themĬhildren need some limits on their gaming, especially if it begins to crowd out other essential or healthy activities, many experts warn, like schoolwork and sleep in particular. It's doing that kind of coordinated work that's really useful for all sorts of things." "It requires thinking about timings and placement and good communication skills to coordinate with people. "It requires very kind of precise team-building," he says. Games that involve joint projects like a battle or a quest can help develop useful social skills, says Peter Etchells, a research psychologist at Bath Spa University in the U.K. A lot of games bring those feelings out in us, and they give us a space to play with those feelings." You can use games to improve your social connection, to practice feeling emotions we normally avoid, like guilt or grief or shame. In fact, Dunlap says, parents often overlook some benefits of games: "They're a tool. One reason for the difference in impact may be that social media is primarily about marketing, or comparing oneself to others, while gaming is generally about socializing with friends, solving a puzzle, or engaging in competition. "Research has shown again and again and again, time spent playing video games is not predictive of mental health outcomes," she says. Video games, in fact, do not show the kind of negative behavioral or emotional effects researchers correlate with social media use, says Kelli Dunlap, a clinical psychologist and community director for Take This, a mental health advocacy group within the gaming community. Kids study, play video games, use social media and watch videos on screens, but those do not all have the same developmental impact. That's a fairly unprecedented move for review code, and while we can partially understand the reasoning here - namely: some tech reasons, and giving players an equal starting position, especially with the "race" to hardcore level 100 recently announced - our progress was wiped before we could see enough of the game to give it a fair shake, and we aren't going to budge on what we feel is necessary for a review just because a studio made it harder to achieve. Only 6 days till Early Access! /PgxU3b3ChP- Rod Fergusson To see this content please enable targeting cookies. To all the #DiabloIV reviewers who's play time is up, and your characters and progress deleted - sorry! Speaking of, Diablo's also had some trouble with server stability on launch in the past, and while our time with the test weekends and the full game so far have been completely painless - and live service games seem to have, touch wood, got past that awkward era of consistently launching to a few weeks of server woes - it's another thing we'd like to see in practise.įinally, there has been some weirdness with review code - as you might have already seen in discussions on social media, reviewers had their progress wiped on May 25th, and the entirety of our access to the game removed at the same time. Diablo 3 players will remember the hoo-haa about the auction house when it launched, while Blizzard's mobile take on the series, Diablo Immortal, has at times been under major scrutiny for its monetisation, so it's one we'd like to check on live servers first. The in-game shop wasn't live during the period of early access we've had to the game, and while some official assets have been provided, and some promises publicly made by Blizzard about monetisation in Diablo 4, including a cosmetics-only focus and the inclusion of a more palatable 'battle pass' system, this feels like something we had to see in action as part of our review. In Diablo 4's case it's actually a mix of all three. There are a few reasons for this - generally, when we hold off on publishing a review it's because either some key features aren't available for us to check out because it's a game with a significant online component that hasn't properly been stress-tested yet or because there's been some funny business or other awkwardness with getting access to review code in time to hit the deadline. We've been playing the game a fair bit, but right now we're just not ready to publish a full review that meets our standards for thoroughness. You might've spotted some Diablo 4 reviews going live right about now, but unfortunately there won't be one from Eurogamer - yet. ® opened in September 2002 as a free public service to teach children to read. Cons: Younger children might need help, as many activities require mouse skills. We will be working to make sure your student has access to learning as we work together through this.Pros: Between the interactives and offline extras, this is an extensive program for developing basic fluency skills. Please stay healthy and enjoy your family time. You may need to sign in again using your students ID number for sign in, and either their ID number OR their birthdate IE: (07-04) to log in. This will bring up your students email address. To access student email, where I will also send links and fun opportunities: Working through 2 or three worksheets a day will help retain the lessons we have been working on. I sent packets home last week with materials most are familiar with. Prodigy Games is another area they can check out on the Students tab. I will be setting the reading section of iReady up this week. Getting them onto iReady is a great way to keep them moving forward in math. Your students have their log in information to access iReady and Typing Club. I will check the phone, but not as frequently as email. You can also leave a message on my school phone. The best way to reach me is via email - I check it often throughout the day. And don't forget our weekly Zoom meetings on Tuesdays at 1:00. I'm most available to answer between 8 AM and 3:00 PM, but will get back to you as soon as I can if you email me at a different time. Please feel free to email me at any time. If you don't have a printer, you can adapt most of this by looking at the screen with your student and having them either point to answers or tell you. Just do your best, like we all are right now :). Help with chores (vacuum, dust, dishes, weed, rake, fold clothes, pick up toys)Īgain, I know not everyone will be able to do everything.If it's too easy go to 1st grade too hard, go to PreK) I recommend starting with the Kindergarten book. Daily: Do independent study packet (Begin with week 1.Read Siberian Huskies and take the quiz.Weekly Assignments for week of 3/30 - 4/3 I'm still trying to get packets printed at your child's specific level so that you will have hands-on worksheets to so.The paras and I are working on getting videos of us reading books posted, so you can check those out as well.I'm hoping everyone will be able to access them and do calendar with me! (By posting them, you can do it at a time that best suits you.) Toward the end of this week or early next, watch for videos with our calendar routine to be posted daily on this website.Email them to me, and I'll share on the picture page of this site. I'd love to see pictures of what you've been doing during this time at home.I will send reminder emails out the day before, with the link.įeel connected to their classmates and teachers! Please also attend the 1:1 sessions I have scheduled with your student.Please attend our weekly classroom Zooms at 1:00 every Tuesday, and our weekly motor group Zoom (Jenny will be sending out invitations).I'd just like to be aware of what is being worked on so I can help with supplying that. This is not to put more work on you, or make you feel like you're not doing enough. All of that is OK! I know everyone is doing the best they can, and I'm not judging anyone. Some of your children will do work daily, some weekly, some not at all. I'm attaching a sample sheet below this message, but feel free to email me daily or weekly with If possible, make note of what your child is doing each week.
Tatu Ylönen, a computer scientist from Finland, created SSH for the first time in 1995. Accepting a public key from an attacker without validating it will accept an untrusted attacker as a legitimate user. SSH confirms that the public key's provider also holds the corresponding private key.Ĭonnecting the unknown public key with a known private key in all versions of SSH is crucial before accepting them as legitimate public keys with IDs. Although the private key serves as the foundation for authentication, the key is never sent over the network when performing authentication. In this case, the owner keeps the corresponding private key secret, and the public key is installed on all machines that must grant access to the owner. When a user manually generates a public-private key pair, authentication is virtually completed when the key pair is established, allowing a session to be launched instantly without a password prompt. After that, it authenticates the user using a password. The simplest implementation encrypts data using automatically generated public-private key pairs at both ends of a communication channel and a network connection. We may apply SSH in several different ways. Client server architecture is the foundation of SSH applications, which link an SSH client instance with an SSH server.Īs a successor for Telnet and unsafe remote Unix shell protocols like the Berkeley Remote Shell (rsh) and its associated rlogin and rexec protocols, SSH was created for Unix-like operating systems that employ unsecure, plaintext authentication token communication. A cryptographic network protocol called Secure Shell (SSH) is used to safely operate network services across insecure networks. Next → ← prev What is the Full Form of SSH SSH: Secure Shell The inventor contacted a company by the name of RCA Victor to provide the sound system, called "Directional Sound." Three main speakers were mounted next to the screen that provided sound. The design did not include the in-car speaker system we know today. The price of admission was 25 cents for the car and 25 cents per person. With an investment of $30,000, Richard opened the first drive-in on Tuesday Jat a location on Crescent Boulevard, Camden, New Jersey. The first patent for the Drive-In theatre (United States Patent# 1,909,537) was issued on May 16, 1933. By spacing cars at various distances and placing blocks and ramps under the front wheels of cars that were further away from the screen, Richard Hollingshead created the perfect parking arrangement for the drive-in movie theatre experience. Richard tried lining up the cars in his driveway, which created a problem with line of sight if one car was directly parked behind another car. The inventor subjected his beta drive-in to vigorous testing: for sound quality, for different weather conditions (Richard used a lawn sprinkler to imitate rain) and for figuring out how to park the patrons' cars. The inventor mounted a 1928 Kodak projector on the hood of his car, projected onto a screen he had nailed to trees in his backyard, and used a radio placed behind the screen for sound. He experimented in his own driveway at 212 Thomas Avenue, Camden, New Jersey. Richard Hollingshead's vision was an open-air movie theatre where moviegoers could watch from their own cars. Richard Hollingshead was a young sales manager at his dad's Whiz Auto Products, who had a hankering to invent something that combined his two interests: cars and movies. The History of the Drive-in Movie Theatre Stoney Creek's Starlite Drive-In (digital) Picton's Mustang Drive-In (digital in 2014) Newmarket's Stardust Drive-In (digital) formerly Sharon's North York Drive-In Grand Bend's Starlite Drive-In (digital in 2014) And if the film sucks.there are always those other things you can do:) It's as much fun watching your neighbours in the other cars as it is watching the movie. Why not plan to take a drive and do something different for a change. Here is a list of drive-in theatres in various areas of Ontario. In fact, since the pandemic, Drive-ins have surged back into popularity.and if you want to SMOOCH, make up, or go the whole nine yards (metres if you're a metric nut). You don't need to worry about the BIG guy sitting in front of you or someone with a cold - OR Corona VIRUS- giving you something you didn't ask for before you go home. Commercial Leasing & Real Estate Agentsĭrive-in Theatres are incredible.Commercial Property Developers / Management. Bendable connecting tails for extension bubbles. Parametric balloon shapes for more variety. New fill options for full color halftones, speedlines, textures and more to liven up your panels and lettering. Use the instant alpha tool to quickly knock out the background of your photos so you can place your characters in new locations or on dynamic comic book style backgrounds.īrush strokes give your elements a hand drawn look. New parametric filters make your photos even more amazing than before, including awesome new options like Rotoscope, Retro, and Sketch. Now with Comic Life 3.5, for example, dropping caption text from your script on top of a caption element on the page replaces the text instead of adding a new caption. And taking your words to the comic page is easy with the SmartScript recognition system. Got a story idea that you want to make into a comic book? Write it out in the script editor so you're ready to take or find the photos you need to make the story come alive on the page. The best part is we have new templates for every comic category! We built these templates to make every page look like a professionally created composition. These templates take advantage of Comic Life design features including full color halftone, page texture, 3D lettering, custom panels, and speedlines. We went back to the drawing board and created a fresh set of templates that highlight the incredible tools you have at your fingertips in Comic Life 3.5. When you're done you can share your masterpiece with your fans in a variety ways. It really makes turning your pictures into comic artwork a snap. Photo filter effects and customizable lettering options really make your photos come alive. When you're ready for a photo shoot, you can use the panel descriptions as a shooting guide! Then put it all together in Comic Life with the easy drag and drop feature for elements and lettering. From script to comic page it's never been easier with the new Script Editor in Comic Life. Comic Life is also great for doing school projects, how to guides, flyers for your business or group, storyboarding, lesson plans, book reports, Internet memes and that's just to name a few!Ĭreating an original work is easy with the script editor. Simply add your photos and some words and very quickly you'll have a finished story. Fonts, templates, panels, balloons, captions and lettering art. It's the app with everything you need to make a stunning photo comic. What about creating an original story featuring you and your friends? That's easy with Comic Life. Want to recount your holiday adventures or tell a life-story in an engaging style? Comic Life is the answer. Whether it is photos of friends or hand drawn comic characters, Comic Life is the ultimate app for turning your images into a comic. Packed with fonts, templates, panels, balloons, captions, and lettering art, Comic Life is a fun, powerful and easy-to-use app with endless possibilities. Presenting Comic Life 3, the app with everything you need to make a stunning comic from your own images. Where the Steelers offense hobbled, Joe Mixon feasted the Bengals running back continued his fine run with 165 rushing yards for two touchdowns to follow up his 123 yards against the Raiders in Week 11 while making it three successive games of two rushing scores. He is taking full advantage of his second coming. He has discovered new purpose and fulfilled an expectation of accountability in a Bruce Arians team that refuses to carry passengers on a day when Tom Brady and his aerial attack encountered rare hiccups, Fournette was there to offer assurance over a ground game capable of shouldering the load and providing the balanced offense needed in January.įournette now has 621 rushing yards for seven touchdowns and 51 catches for 354 yards and one score on the year. It isn't so much redemption for Fournette after seeing his career stall in Jacksonville, but more so reignition of a reputation that placed him in the company of Dalvin Cook as the nation's two leading backs coming out of college in 2017. "He said we were a special group, that's one of the reasons he came back. "He definitely said some stuff that got us going," said outside linebacker Shaq Barrett. His performance may have been crowned by a 28-yard burst to the house to seal the win with 29 seconds left, but it was perhaps better defined by the galvanising speech he delivered in the locker room at half-time with Tampa trailing 24-14. Instead he lured end zone camera men in his direction in scoring four touchdowns, compensating handsomely for a fluidity-lacking passing game with 100 rushing yards for three scores off 17 carries while also reeling in seven catches for 31 yards and another six points to lift the Bucs to victory over the Colts. 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